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Spas Dimitrov

Game Developer

Work & Clients

Experience

Wales Interactive 

Position: Technical Designer (2015 - Present) 

Titles: Time Carnage, Don't Knock Twice, Soul Axiom, Infinity Runner

Description: My position in Wales Interactive as Junior Gameplay Scripter requires me to implement any level design and gameplay systems inside of an engine like Unity 5. My role requires me to script, test, design and make sure it matches the required quality. Other responsibilities involve implementing UI, and optimisations for different projects so they can be deployed and released on a number of consoles such as PlayStation 4 & Pro, Xbox One, Nintendo Switch and Wii U and more. 

 

Thud Media

Position: Internship (July 2014)

Description: This was a month-long internship, involving myself and 3 other Computer Games Enterprise students. We were given a live brief from Thud Media to create a small educational video game for kids. My position within the team was as main scripter, which involved creating systems and implementing gameplay using the Unity3D Engine. 

 

 

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